Idea: a long-scale resource management game that weights your success based on how sustainable of a system you develop rather than on how quickly you can extract resources. Includes time jumps where you can't micro-manage in order to test that sustainability.

@jaycie I remember talking to a guy who was working on a non-biffo Civ-type game, maybe relevant?

That time-jump idea's a good one!

Sign in to participate in the conversation
The Vulpine Club

The Vulpine Club is a friendly and welcoming community of foxes and their associates, friends, and fans! =^^=