Show newer

ok the owner is username InkkEmulsion on ArtFight 👍

Show thread

3d art, motion sickness warning 

Well fuck it

I think the character's name is Access and if you see them on ArtFight let me know lmao

wow I finished an art fight but apparently I forgot to bookmark the character so I guess I can't find it.

I remember the character name but the website literally does not have a search function

:puffin: gulfie :over18: awooed
:puffin: gulfie :over18: awooed

What if those concrete geese are stone golems and when you aren't looking they're eating pebbles to slowly grow stronger

:puffin: gulfie :over18: awooed

good news for whoever was wondering (possibly only me) the fat sosig has been identified twitter.com/Heckgeck/status/14

:puffin: gulfie :over18: awooed
:puffin: gulfie :over18: awooed

sometimes I'll look at something in real life like rain falling or caustics coming off a glass and I'll go "wow how long did it take to render that"

SteamDeck is still cheaper than a GPU lmao

:puffin: gulfie :over18: awooed

"there's a nickelodeon platform fighting game coming out"

😴​

"You can be Reptar in it"

:aaaaa:

:puffin: gulfie :over18: awooed

CarmaGUIddon
Who though letting me drive was a good idea?!

look at him

this isn't just a single frame he poses like this for a couple solid seconds

Show thread

Blender tip 

instead of using x symmetry when editing a mesh, just use a symmetrize modifier, but then also click the little button on the modifier to enable it in edit mode. Now you can edit the mesh on both sides and it will always work, including when you add new geometry, change seams/mark sharp/crease, etc etc. This will even work with rigged meshes, assuming they are symmetrical.

:puffin: gulfie :over18: awooed
:puffin: gulfie :over18: awooed
Show older
The Vulpine Club

The Vulpine Club is a friendly and welcoming community of foxes and their associates, friends, and fans! =^^=